org.selman.java3d.book.launcher
Class Launcher
java.lang.Object
|
+--org.selman.java3d.book.launcher.Launcher
- public class Launcher
- extends java.lang.Object
Quick-and-dirty application launcher for the book examples.
The Launcher displays a menu of applications, sets the working
directory and Runtime.execs each example.
If you installed the examples to the "c:\dev\selman" directory
go to c:\dev\selman\classes and type:
java org.selman.java3d.book.launcher.Launcher
You need to have "java" in your path (the correct one for Java 3D!)
and copy the files j3dtree.jar and vrml97.jar
into your jre/lib/ext directory.
Please refer to the JavaDoc folder for information about each example.
Constructor Summary |
Launcher()
Reads the property file for the Launcher
and register each example. |
Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Launcher
public Launcher()
- Reads the property file for the Launcher
and register each example.
main
public static void main(java.lang.String[] args)
throws java.lang.Exception
java.lang.Exception
readProperties
protected void readProperties()
registerApplication
protected void registerApplication(org.selman.java3d.book.launcher.Application application)
printMenu
protected void printMenu()
run
public void run()
throws java.lang.Exception
java.lang.Exception