Names of design patterns appear in small capitals: e.g., ADAPTER. Page numbers in bold indicate the definition
of a term. Numbers in italics indicate a diagram for the term.
Letters after a diagram's page number indicate the kind of diagram:
a "c" denotes a class diagram, an "i" denotes an interaction diagram,
and an "o" denotes an object diagram. For example, 88co
means that a class and object diagram appears on page 88.
O
- object
11,
361
- adapter, see adapter, object
- acquaintance
22
- aggregation
22
- as argument to request
345
- aspect of
298
- avoiding dependence on implementation of
24
- composition, see object composition
- finding
- granularity of, see also Flyweight
13
- guts
179
- reference
361
- shared, see Flyweight
- skin
179
- specifying implementation of
14
- specifying interface to
13
- object composition
18,
361
- compared with inheritance
18-20
- compared with parameterized types
22
- reuse through
19
- object diagram
364,
361
- Objects for STATEs, see
STATE
- Object Modeling Technique
7,
14,
363,
364
- Objective C
90,
120,
121,
135,
144
- Objectory
363
- ObjectWindows
- use of ITERATOR
270
- use of Strategy
323
- ObjectWorks\Smalltalk, see also Smalltalk
- use of ADAPTER
148-149
- use of DECORATOR
182
- use of Facade
191
- OBSERVER
293
- combined with MEDIATOR
278,
282
- compared with CHAIN OF
RESPONSIBILITY
346,
348
- compared with MEDIATOR
346,
348
- in Model/View/Controller
5
- in catalog summary
8
- limiting unexpected updates in
296
- OBSERVER
300
- combining with Subject
300
- participant of OBSERVER
294c,
295,
295i,
300c,
347i
- OMT, see Object Modeling Technique
- operation
11,
361
- abstract
15,
359
- adding to classes
335
- avoiding dependence on specific
24
- class, see class operation
- concrete
327
- dispatch, see dispatch
- hook, see hook operation
- overriding
16
- primitive
327,
329
- Orbix
- use of FACTORY METHOD
116
- Originator
- participant of MEMENTO
285,
285c,
286i
- originator
284
- overloading
- used to implement PROXY
211
- used to implement VISITOR
72,
337